Game Balance
Game Balance is a design construct within game-based learning that refers to the systematic calibration of game elements to ensure fairness, maintain challenge, and optimize motivational engagement across player interactions and learning outcomes.
38
Publications
1.3K
Citations
133
Authors
61
Institutions
Publications per year
2017–2026
14
Parents
38
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61

University of Canterbury
Christchurch, New Zealand
2 h-index
8 publications
308 citations
Georgia Institute of Technology
Atlanta, United States
2 h-index
5 publications
128 citations
RMIT University
Melbourne, Australia
2 h-index
3 publications
112 citations
Binus University
Jakarta, Indonesia
2 h-index
10 publications
130 citations
University of Malta
Msida, Malta
2 h-index
5 publications
142 citations

Universidade Federal de Pernambuco
Recife, Brazil
2 h-index
6 publications
375 citations
New Jersey Institute of Technology
Newark, United States
1 h-index
2 publications
56 citations
Institute of Information Science, Academia Sinica
Taipei, Taiwan
1 h-index
1 publications
88 citations
1–8 of 61
3 publications · 231 citations
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2 publications · 26 citations
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2 publications · 81 citations
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Repository · 2 publications · 57 citations
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GSE · 1 publications · 14 citations
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