Game Balance

Game Balance is a design construct within game-based learning that refers to the systematic calibration of game elements to ensure fairness, maintain challenge, and optimize motivational engagement across player interactions and learning outcomes.

38

Publications

1.3K

Citations

133

Authors

61

Institutions

Publications per year

2017–2026

14

Authors

133

  1. MR
    Mark Riedl

    Georgia Institute of Technology, United States

    3 publications · 81 citations

    3

    h-index

  2. AZ
    Alexander Zook

    Georgia Institute of Technology, United States

    3 publications · 81 citations

    3

    h-index

  3. GN
    Georgios N. Yannakakis

    IT University of Copenhagen, Denmark

    3 publications · 117 citations

    3

    h-index

  4. DH
    David H. Tobey

    New Mexico State University, United States

    2 publications · 31 citations

    2

    h-index

  5. BH
    Brent Harrison

    Georgia Institute of Technology, United States

    2 publications · 53 citations

    2

    h-index

1–5 of 133

Venues

  1. 3

    h-index

  2. Procedia Computer Science

    2 publications · 26 citations

    2

    h-index

  3. 2

    h-index

  4. arXiv (Cornell University)

    Repository · 2 publications · 57 citations

    2

    h-index

  5. Genetics Selection Evolution

    GSE · 1 publications · 14 citations

    1

    h-index

1–5