Eye Tracking-based Rendering

Eye Tracking-Based Rendering is a real-time graphics optimization technique that selectively renders high-fidelity visual content in the region of the display corresponding to the user's foveal gaze, as determined by ocular tracking sensors, thereby reducing computational load while preserving perceived visual quality.

44

Publications

2.5K

Citations

167

Authors

67

Institutions

Publications per year

2017–2026

22

Authors

167

  1. PS
    Philipp Slusallek

    Saarland University, Germany

    3 publications · 129 citations

    3

    h-index

  2. AH
    André Hinkenjann

    Hochschule Bonn-Rhein-Sieg, Germany

    3 publications · 129 citations

    3

    h-index

  3. MW
    Martin Weier

    Hochschule Bonn-Rhein-Sieg, Germany

    3 publications · 129 citations

    3

    h-index

  4. TR
    Thorsten Roth

    Hochschule Bonn-Rhein-Sieg, Germany

    3 publications · 129 citations

    3

    h-index

  5. YL
    Yongmin Li

    Brunel University of London, United Kingdom

    3 publications · 129 citations

    3

    h-index

1–5 of 167

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 6 publications · 608 citations

    6

    h-index

  2. Computer Graphics Forum

    4 publications · 180 citations

    4

    h-index

  3. ACM Transactions on Graphics

    TOG · 1 publications · 99 citations

    1

    h-index

  4. HAL (Le Centre pour la Communication Scientifique Directe)

    Repository · 1 publications · 12 citations

    1

    h-index

  5. ACM Transactions on Applied Perception

    TAP · 1 publications · 203 citations

    1

    h-index

1–5