Digital Scenography

Digital Scenography is a scholarly domain within scenographic practice that integrates digital technologies as the primary means of shaping immersive, performative, or spatial experiences, distinguished by its reliance on virtual, interactive, or computational media to transform the perception and configuration of stage or exhibition environments.

2

Publications

38

Citations

6

Authors

1

Institutions

Publications per year

2017–2026

1

Authors

6

  1. JB
    Johannes Birringer

    Brunel University of London, United Kingdom

    1 publications · 13 citations

    1

    h-index

  2. CR
    Claudio Rufa

    Institute for Technologies Applied to Cultural Heritage, Italy

    1 publications · 25 citations

    1

    h-index

  3. MF
    Massimiliano Forlani

    Institute for Technologies Applied to Cultural Heritage, Italy

    1 publications · 25 citations

    1

    h-index

  4. AP
    Alfonsina Pagano

    Institute for Technologies Applied to Cultural Heritage, Italy

    1 publications · 25 citations

    1

    h-index

  5. DF
    Daniele Ferdani

    Institute for Technologies Applied to Cultural Heritage, Italy

    1 publications · 25 citations

    1

    h-index

1–5 of 6

Institutions

1

  1. Institute for Technologies Applied to Cultural Heritage

    Rome, Italy

    1 h-index

    3 publications

    75 citations

1–1 of 1

Venues

  1. Informatics

    1 publications · 25 citations

    1

    h-index

  2. 1

    h-index

1–2