Design Patterns
Design Patterns is a recurring, proven solution to a common design problem in software development that provides a standardized approach to address specific structural or behavioral challenges within object-oriented systems while promoting software construction, design, and reuse.
1.9K
Publications
81.7K
Citations
4K
Authors
1.2K
Institutions
Publications per year
2017–2026
322
1.9K
Gamification. using game-design elements in non-gaming contexts
Sebastian Deterding, Miguel Sicart, Lennart E. Nacke et al. · 2011 · 2.4K citations
A pattern approach to interaction design
Jan Borchers · 2000 · 817 citations
Arts, Computer Science, Design +16
1–5 of 1.9K
4K
20
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15
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13
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12
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12
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1–5 of 4K
1.2K
Carnegie Mellon University
Pittsburgh, United States
22 h-index
60 publications
3K citations
University of California, Berkeley
Berkeley, United States
19 h-index
48 publications
7.1K citations
IBM (United States)
Armonk, United States
18 h-index
50 publications
6.8K citations

University of Waterloo
Waterloo, Canada
18 h-index
40 publications
1.4K citations
University of Washington
Seattle, United States
17 h-index
44 publications
3.8K citations
Stanford University
Stanford, United States
17 h-index
36 publications
2.4K citations

Polytechnique Montréal
Montreal, Canada
14 h-index
31 publications
1.2K citations
Université de Montréal
Montreal, Canada
14 h-index
26 publications
1.8K citations
1–8 of 1.2K
JSS · 28 publications · 1.8K citations
23
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25 publications · 1.8K citations
21
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TSE · 19 publications · 2.3K citations
17
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Repository · 22 publications · 678 citations
15
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14 publications · 477 citations
13
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1–5