Computational Furniture Visualization

Computational Furniture Visualization is a computational method that enables the generation, manipulation, and immersive display of three-dimensional furniture models within virtual environments by integrating computer graphics, human-computer interaction, and furniture design principles to support visualization tasks such as spatial planning, aesthetic evaluation, and contextual integration.

1

Publications

73

Citations

4

Authors

3

Institutions

Publications per year

2017–2026

0

Authors

4

  1. CH
    Carlo H. Séquin

    University of California, Berkeley, United States

    1 publications · 73 citations

    1

    h-index

  2. DK
    Delnaz Khorramabadi

    Massachusetts Institute of Technology, United States

    1 publications · 73 citations

    1

    h-index

  3. TF
    Thomas Funkhouser

    Princeton University, United States

    1 publications · 73 citations

    1

    h-index

  4. ST
    Seth Teller

    Massachusetts Institute of Technology, United States

    1 publications · 73 citations

    1

    h-index

1–4 of 4

Institutions

3

  1. Massachusetts Institute of Technology

    Cambridge, United States

    1 h-index

    1 publications

    73 citations

  2. AT&T (United States)

    Bedminster, United States

    1 h-index

    1 publications

    73 citations

  3. Mathematical Sciences Research Institute

    Berkeley, United States

    1 h-index

    3 publications

    219 citations

1–3 of 3

Venues

  1. PRESENCE Virtual and Augmented Reality

    1 publications · 73 citations

    1

    h-index

1–1