Binaural Rendering

Binaural Rendering is a spatial audio technique that synthesizes two-channel audio signals to simulate three-dimensional sound perception by incorporating head-related transfer functions that account for interaural time and level differences specific to human auditory perception.

75

Publications

2.2K

Citations

197

Authors

78

Institutions

Publications per year

2017–2026

33

Authors

197

  1. BF
    Brian F. G. Katz

    Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur, France

    7 publications · 311 citations

    7

    h-index

  2. MG
    Michele Geronazzo

    University of Padua, Italy

    5 publications · 188 citations

    5

    h-index

  3. SW
    Stefan Weinzierl

    Technische Universität Berlin, Germany

    4 publications · 143 citations

    4

    h-index

  4. NR
    Nikunj Raghuvanshi

    Microsoft (United States), United States

    4 publications · 131 citations

    4

    h-index

  5. MN
    Markus Noisternig

    Sorbonne Université, France

    4 publications · 125 citations

    4

    h-index

1–5 of 197

Venues

  1. Journal of the Audio Engineering Society

    AES · 12 publications · 193 citations

    11

    h-index

  2. The Journal of the Acoustical Society of America

    JASA · 10 publications · 488 citations

    10

    h-index

  3. Applied Sciences

    3 publications · 55 citations

    3

    h-index

  4. DepositOnce

    Repository · 3 publications · 44 citations

    3

    h-index

  5. Applied Acoustics

    2 publications · 28 citations

    2

    h-index

1–5