Anisotropic Texture Filtering

Anisotropic Texture Filtering is a texture filtering technique that enhances image quality by reducing texture distortion in surfaces viewed at oblique angles through directionally dependent sampling, distinguishing it from isotropic methods that sample uniformly regardless of viewing angle.

14

Publications

1.2K

Citations

35

Authors

30

Institutions

Publications per year

2017–2026

3

Authors

35

  1. MZ
    Matthias Zwicker

    University of Maryland, College Park, United States

    4 publications · 960 citations

    4

    h-index

  2. HP
    Hanspeter Pfister

    Harvard University Press, United States

    2 publications · 819 citations

    2

    h-index

  3. JR
    Jussi Räsänen

    Massachusetts Institute of Technology, United States

    1 publications · 88 citations

    1

    h-index

  4. MV
    M. Van Ginkel

    Delft University of Technology, Netherlands

    1 publications · 17 citations

    1

    h-index

  5. XF
    Xin Fu

    University of Houston, United States

    1 publications · 10 citations

    1

    h-index

1–5 of 35

Venues

  1. Computer Graphics Forum

    2 publications · 205 citations

    2

    h-index

  2. Digital Signal Processing

    1 publications · 12 citations

    1

    h-index

  3. ACM Transactions on Graphics

    TOG · 1 publications · 53 citations

    1

    h-index

  4. Journal of Mathematical Imaging and Vision

    1 publications · 70 citations

    1

    h-index

  5. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 30 citations

    1

    h-index

1–5