Animation Blending

Animation Blending is a computational technique in interactive animation that enables the smooth transition between distinct motion sequences by interpolating skeletal poses over time, thereby generating coherent and responsive character movements.

38

Publications

1.5K

Citations

99

Authors

52

Institutions

Publications per year

2017–2026

5

Authors

99

  1. AE
    Arjan Egges

    Utrecht University, Netherlands

    4 publications · 148 citations

    4

    h-index

  2. TK
    Taku Komura

    University of Edinburgh, United Kingdom

    3 publications · 97 citations

    3

    h-index

  3. AS
    Adrian Stere

    Rutgers Sexual and Reproductive Health and Rights, Netherlands

    2 publications · 181 citations

    2

    h-index

  4. DD
    Doug DeCarlo

    Rutgers Sexual and Reproductive Health and Rights, Netherlands

    2 publications · 181 citations

    2

    h-index

  5. SS
    Sebastian Starke

    University of Edinburgh, United Kingdom

    2 publications · 82 citations

    2

    h-index

1–5 of 99

Venues

  1. ACM Transactions on Graphics

    TOG · 6 publications · 377 citations

    6

    h-index

  2. Computer Graphics Forum

    3 publications · 85 citations

    3

    h-index

  3. The Visual Computer

    2 publications · 73 citations

    2

    h-index

  4. 3D Research

    1 publications · 48 citations

    1

    h-index

  5. Computer Animation and Virtual Worlds

    1 publications · 12 citations

    1

    h-index

1–5