Computer Graphics Forum · 2001 · 54 citations · 8 references
EngineeringComputational EngineeringComputational MechanicsMechanical Behavior Of MaterialsSolid MechanicsBrittle Failure Of RockDamage MechanicsFracture MechanicsImpact BehaviorImpact DynamicsImpact MechanicsFracture Propagation SimulationFracture SimulationFracture Under ImpactFracture Under Impact LoadingHigh-speed Impact SimulationImpact Force ModelingLagrange MultipliersLinear Constraints
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact.An object to be broken is represented as a set of point masses connected by distance-preserving linear constraints.This use of constraints, rather than stiff springs, gains us a significant advantage in speed while still retaining fine control over the fracturing behavior.The forces exerted by these constraints during impact are computed using Lagrange multipliers.These constraint forces are then used to determine when and where the object will break, and to calculate the velocities of the newly created fragments.We present the details of our technique together with examples illustrating its use.
8
Linear algebra and its applications
Mathematics and Computers in Simulation · 1989 · 2K citations
Linear Algebra and Its Applications
E. I., Gilbert Strang · Mathematics of Computation · 1976 · 1.9K citations
Buihd · 1978 · 719 citations
Graphical modeling and animation of brittle fracture
James F. O’Brien, Jessica K. Hodgins · 1999 · 324 citations · Full text