Publication | Closed Access
HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video
18
Citations
46
References
2023
Year
Unknown Venue
Novel 360°Scene AnalysisEngineeringMachine LearningArbitrary ViewpointsVideo InterpretationHuman-object InteractionImage AnalysisDifferentiable RenderingSingle VideoHuman MotionHealth SciencesLarge Object DeformationsMachine VisionVideo UnderstandingHuman Image SynthesisComputer VisionScene InterpretationScene UnderstandingScene Modeling
We introduce HOSNeRF, a novel 360° free-viewpoint rendering method that reconstructs neural radiance fields for dynamic human-object-scene from a single monocular in-the-wild video. Our method enables pausing the video at any frame and rendering all scene details (dynamic humans, objects, and backgrounds) from arbitrary viewpoints. The first challenge in this task is the complex object motions in human-object interactions, which we tackle by introducing the new object bones into the conventional human skeleton hierarchy to effectively estimate large object deformations in our dynamic human-object model. The second challenge is that humans interact with different objects at different times, for which we introduce two new learnable object state embeddings that can be used as conditions for learning our human-object representation and scene representation, respectively. Extensive experiments show that HOSNeRF significantly outperforms SOTA approaches on two challenging datasets by a large margin of 40%~50% in terms of LPIPS. The code, data, and compelling examples of 360° free-viewpoint renderings from single videos: https://showlab.github.io/HOSNeRF.
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