2023 · 22 citations · 34 references
ArchitectureVisualization3D ModelingComputer VisionRendering3D ReconstructionLevel Of DetailLevel Of Detail ModelingScene ReconstructionSurface ReconstructionVolumetric RenderingImplicit SurfacesMulti-scale RepresentationNovel View GenerationNovel View RenderingScene RepresentationSigned Distance FunctionsView SynthesisVoxel-based Modeling
We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based representations with the level of detail (LoD), we introduce a multi-scale tri-plane-based scene representation that is capable of capturing the LoD of the signed distance function (SDF) and the space radiance. Our representation aggregates space features from a multi-convolved featurization within a conical frustum along a ray and optimizes the LoD feature volume through differentiable rendering. Additionally, we propose an error-guided sampling strategy to guide the growth of the SDF during the optimization. Both qualitative and quantitative evaluations demonstrate that our method achieves superior surface reconstruction and photorealistic view synthesis compared to state-of-the-art approaches.
34
Proceedings of the 24th international conference on Machine learning
2007 · 11.7K citations
Structure-from-Motion Revisited
Johannes L. Schönberger, Jan‐Michael Frahm · 2016 · 5.8K citations
Connelly Barnes, Eli Shechtman, Adam Finkelstein et al. · ACM Transactions on Graphics · 2009 · 2.9K citations
Surface reconstruction from unorganized points
Hugues Hoppe, Tony DeRose, Tom Duchamp et al. · 1992 · 2.7K citations · Full text