User-Centered Design of a Gamified Mental Health App for Adolescents in Sub-Saharan Africa: Multicycle Usability Testing Study

Julia R Pozuelo, Bianca Moffett, Meghan Davis, Alan Stein, H Cohen, Michelle G. Craske, Meriam Maritze, Princess Makhubela, Christine Nabulumba, Doreen Sikoti,

JMIR Formative Research · 2023 · 18 citations · 35 references

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Abstract

The Kuamsha app uniquely delivered BA for adolescent depression via an interactive narrative game format tailored to the South African and Ugandan contexts. Further studies are currently underway to examine the intervention's feasibility, acceptability, and efficacy in reducing depressive symptoms.

References

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