2023 · 123 citations · 44 references
ComputingComputer ScienceComputer VisionMachine VisionReal-time Rendering3D Animation3D RenderingAnimationAcceleration StructuresEmpty Space SkippingHuman Body ReconstructionReal-time Photorealistic RenderingReal-world ApplicationReconstruction Quality AssessmentTraining Time
In this paper, we take one step further towards real-world applicability of monocular neural avatar reconstruction by contributing InstantAvatar, a system that can reconstruct human avatars from a monocular video within seconds, and these avatars can be animated and rendered at an inter-active rate. To achieve this efficiency we propose a carefully designed and engineered system, that leverages emerging acceleration structures for neural fields, in combination with an efficient empty-space skipping strategy for dynamic scenes. We also contribute an efficient implementation that we will make available for research purposes. Compared to existing methods, InstantAvatar converges 130x faster and can be trained in minutes instead of hours. It achieves comparable or even better reconstruction quality and novel pose synthesis results. When given the same time budget, our method significantly outperforms SoTA methods. In-stantAvatar can yield acceptable visual quality in as little as 10 seconds training time. For code and more demo results, please refer to https://ait.ethz.ch/InstantAvatar.
44
The Unreasonable Effectiveness of Deep Features as a Perceptual Metric
Richard Zhang, Phillip Isola, Alexei A. Efros et al. · 2018 · 12.4K citations
Matthew Loper, Naureen Mahmood, Javier Romero et al. · ACM Transactions on Graphics · 2015 · 3.6K citations
Architecture, Anatomy, 3D Modeling +15
PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume et al. · 2019 · 1.2K citations