2023 · 118 citations · 54 references
ComputingVisualizationComputer VisionDigital RenderingRendering3D Reconstruction3D RenderingImage SynthesisRendering PipelineVolume RenderingVolumetric Rendering3D Scene RenderingDenoisingDenoising For RenderingDiffusion ModelsMulti-view ReconstructionScene Reconstruction For RenderingThree-dimensional Volume RenderingVoxel-based Representation
We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to directly generate volumetric radiance fields. To this end, we propose a 3D denoising model which directly operates on an explicit voxel grid representation. However, as radiance fields generated from a set of posed images can be ambiguous and contain artifacts, obtaining ground truth radiance field samples is non-trivial. We address this challenge by pairing the denoising formulation with a rendering loss, enabling our model to learn a deviated prior that favours good image quality instead of trying to replicate fitting errors like floating artifacts. In contrast to 2D-diffusion models, our model learns multi-view consistent priors, enabling free-view synthesis and accurate shape generation. Compared to 3D GANs, our diffusion-based approach naturally enables conditional generation such as masked completion or single-view 3D synthesis at inference time.
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Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik et al. · Communications of the ACM · 2021 · 5.8K citations · Full text
Denoising Diffusion Probabilistic Models
arXiv (Cornell University) · 2020 · 5.6K citations · Full text
ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes
Angela Dai, Manolis Savva, Maciej Halber et al. · 2017 · 4K citations
Generative Image Inpainting with Contextual Attention
Jiahui Yu, Zhe Lin, Xiaohui Shen et al. · 2018 · 2.5K citations