2019 · 16 citations · 20 references
HumanitiesMusicologyMusic PsychologyMusic SociologySound DesignMusic AudiencesMusic ConsumptionMusic ListeningMusic ParticipationMusic PerceptionMusical ExperienceAudience Interpretation Of MusicEveryday ArtefactsEveryday Music ListeningLive Music ConsumptionMusic Consumption HabitsMusic In Everyday LifeMusical ParticipationTemporal Experience Of Music
The experience of sound may be seen as fleeting or ephemeral, as it naturally disperses through space in waveforms unless recorded by media. We designed muRedder to reinstate the ephemerality of sound by shredding a song ticket that embeds a sound source while playing the song simultaneously. In this study, we explored ordinary music listening activities by turning intangible music content into tangible artefacts, making the music unable to be replayed, and representing the sound-fading process by shredding the ticket. We conducted a field study with 10 participants over seven days. The results showed that muRedder enabled users to focus solely on the music content and to actively find times to enjoy the music. We also found that limitedness of the media draws prudent decision in selecting music. By showing the process of consuming the invisible auditory content in a way that is tangibly perceivable, our findings imply new value for slow consumption of digital content and musical participation in public spaces.
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Slow Technology – Designing for Reflection
Lars Hallnäs, Johan Redström · Personal and Ubiquitous Computing · 2001 · 662 citations
Genevieve Bell, Mark Blythe, Phoebe Sengers · ACM Transactions on Computer-Human Interaction · 2005 · 468 citations
Barry Brown, Stuart Reeves, Scott Sherwood · 2011 · 253 citations
From Research Prototype to Research Product
William Odom, Ron Wakkary, Youn-kyung Lim et al. · 2016 · 253 citations · Full text
Arts, Design, Human-centered Design +10