PubMed · 2007 · 11 citations · 2 references
ComputingEmergency MedicineMedical EducationPatient SafetyResuscitationVirtual Reality In EducationMedical Education ApplicationsVirtual Clinical EncountersVirtual Environment DesignVirtual Learning EnvironmentsVirtual RealityVirtual Reality In MedicineEmergency Care TrainingEmergency Medicine SimulationEmergency Medicine TrainingMedical Training SimulationTrauma SimulationVirtual Patient ModelingVirtual Patient SimulationVirtual Patients
We describe the architecture of a virtual patient model, the Virtual ED Patient, for scenarios in emergency medicine. The model is rule-based, and uses four vital signs as a representation of its state. The model is used in a multi-person learning environment based on online gaming technology. The efficacy of the model and the Virtual ED learning environment is evaluated in a study where advanced medical students and first year residents manage six trauma cases. Pre and post-test performance results show significant learning, with results comparable to those obtained in human manikin simulators. Some future directions for development of the model are also presented.
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