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Reinforcement Learning: An Introduction
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Artificial IntelligenceEngineeringDeep Reinforcement LearningComputer ScienceRobot LearningMarkov Decision Process
Reinforcement learning is a computational framework in which an agent learns to maximize cumulative reward through interaction with a complex, uncertain environment, and the field’s key ideas and algorithms are traced from foundational history to recent developments with only basic probability knowledge required. The book is organized into three parts: Part I formalizes the reinforcement learning problem as a Markov decision process, Part II presents core solution methods—dynamic programming, Monte Carlo, and temporal‑difference learning, and Part III unifies these approaches, incorporates neural networks, eligibility traces, and planning, and concludes with case studies and future directions.
Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives when interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the key ideas and algorithms of reinforcement learning. Their discussion ranges from the history of the field's intellectual foundations to the most recent developments and applications. The only necessary mathematical background is familiarity with elementary concepts of probability. The book is divided into three parts. Part I defines the reinforcement learning problem in terms of Markov decision processes. Part II provides basic solution methods: dynamic programming, Monte Carlo methods, and temporal-difference learning. Part III presents a unified view of the solution methods and incorporates artificial neural networks, eligibility traces, and planning; the two final chapters present case studies and consider the future of reinforcement learning.