Latin American conference on Human-Computer Interaction · 2011 · 10 citations · 13 references
Heuristic evaluation can potentially identify issues related to the interface and playability of digital games, as long as an adequate set of heuristics is used. However, heuristic sets proposed in the literature have an excessive number of items and some are not specific enough to reveal issues. In this work, we propose a set of compiled heuristics for digital game evaluation. We compared the performance of the novel set with a set from the literature and conclude that, even though the novel set has roughly half the items, it allowed the identification of the same number of issues in two games. The description of the identified issues was slightly more specific.
13
Heuristic evaluation of user interfaces
Jakob Nielsen, Rolf Molich · 1990 · 3.4K citations
Usability Engineering, Engineering, Heuristic Evaluation +14
Using heuristics to evaluate the playability of games
Heather Desurvire, Martin Caplan, Jozsef A. Toth · 2004 · 637 citations
Heuristics for designing enjoyable user interfaces
Thomas W. Malone · 1982 · 449 citations · Full text
Engineering, Simulation Video Game, Enjoyable User Interfaces +16
Heuristic evaluation for games
David Pinelle, Nelson Wong, Tadeusz Stach · 2008 · 410 citations