2022 · 37 citations · 30 references
ComputingComputer ScienceCybersecurityArtificial IntelligenceMachine LearningPenetration TestingAttack Surface AnalysisReinforcement LearningAttack Graph AnalysisCommon Vulnerability Scoring SystemCommon Vulnerability Scoring System (Cvss)Deep Reinforcement LearningExperience ReplayIntelligence GatheringPenetration Testing MethodologyReplay
Reinforcement learning (RL) has been applied to attack graphs for penetration testing, however, trained agents do not reflect reality because the attack graphs lack operational nuances typically captured within the intelligence preparation of the battlefield (IPB) that include notions of (cyber) terrain. In particular, current practice constructs attack graphs exclusively using the Common Vulnerability Scoring System (CVSS) and its components. We present methods for constructing attack graphs using notions from IPB on cyber terrain. We consider a motivating example where firewalls are treated as obstacles and represented in (1) the reward space and (2) the state dynamics. We show that terrain analysis can be used to bring realism to attack graphs for RL. We use an attack graph with roughly 1000 vertices and 2300 edges and deep Q reinforcement learning with experience replay to demonstrate the method.
30
Human-level control through deep reinforcement learning
Volodymyr Mnih, Koray Kavukcuoglu, David Silver et al. · Nature · 2015 · 30K citations
Reinforcement Learning: An Introduction
Richard S. Sutton, Andy Barto · IEEE Transactions on Neural Networks · 1998 · 27.1K citations
Reinforcement Learning: An Introduction
IEEE Transactions on Neural Networks · 2005 · 25.8K citations
Deep Reinforcement Learning with Double Q-Learning
Hado van Hasselt, Arthur Guez, David Silver · 2016 · 6K citations · Full text