1999 · 99 citations · 14 references
ComputingComputer ScienceVisualizationComputer GraphicsRenderingVolume VisualizationMedical Volume VisualizationScientific Volume VisualizationTime-varying Data VisualizationVolume RenderingVolumetric RenderingVolumetric VisualizationMemory Access LocalityMemory LocalityOut-of-core AlgorithmsOut-of-core Volume RenderingSpace PartitioningSpatial CoherenceTemporal CoherenceTime-varying Volume Rendering
We present a fast volume rendering algorithm for time-varying fields. We propose a new data structure, called time-space partitioning (TSP) tree, that can effectively capture both the spatial and the temporal coherence from a time-varying field. Using the proposed data structure, the rendering speed is substantially improved. In addition, our data structure helps to maintain the memory access locality and to provide the sparse data traversal so that our algorithm becomes suitable for large-scale out-of-core applications. Finally, our algorithm allows flexible error control for both the temporal and the spatial coherence so that a trade-off between image quality and rendering speed is possible. We demonstrate the utility and speed of our algorithm with data from several time-varying CFD simulations. Our rendering algorithm can achieve substantial speedup while the storage space overhead for the TSP tree is kept at a minimum.
14
Efficient ray tracing of volume data
Marc Levoy · ACM Transactions on Graphics · 1990 · 995 citations · Full text
Computing, Visualization, Rendering +14
David Laur, Pat Hanrahan · 1991 · 376 citations