Frontiers in Virtual Reality · 2021 · 37 citations · 61 references
Social SciencesPsychologyPsychometricsSelfUser Experience DesignBody ImageBody RepresentationEmbodied InteractionVirtual RealityVirtual WorldsEmbodiment In Virtual RealityQuestionnaire AdministrationQuestionnaire ReliabilityVirtual AvatarsVirtual Body Ownership
Consumer virtual reality (VR) technologies have made embodying a virtual avatar during an immersive experience more feasible. The sense of embodiment toward that virtual avatar can be characterized and measured along three factors: self-location, agency, and body ownership. Some measures of embodiment have been previously proposed, but most have not been validated or do not measure the three individual factors of embodiment. In this paper, we present the construction and validation of a preliminary version of a short questionnaire that not only addresses these factors of embodiment but can also be used as an in-VR questionnaire, which we call the pESQ. By using and validating the pESQ, we provide results indicating that foot tracking significantly improves self-location and agency, and that an avatar significantly improves body ownership.
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Sample size in factor analysis.
Robert C. MacCallum, Keith F. Widaman, Shaobo Zhang et al. · Psychological Methods · 1999 · 4.8K citations
The Uncanny Valley [From the Field]
Masahiro Mori, Karl F. MacDorman, Norri Kageki · IEEE Robotics & Automation Magazine · 2012 · 3.2K citations
Daniël Lakens · Social Psychological and Personality Science · 2017 · 2K citations · Full text