2020 · 13 citations · 27 references
EngineeringPhysicsComputational Fluid DynamicsFluid DynamicsFluid MechanicsAgent-based ModelingAgent-based SimulationComputational ModelingCrowd BehaviorParticle-based SimulationParticle-laden FlowsAgent SimulationsCollision HandlingCrowd AggregationCrowd Density EffectsCrowd Flow ModelingCrowd Modeling
In highly dense crowds of humans, collisions between people occur often. It is common to simulate such a crowd as one fluid-like entity (macroscopic), and not as a set of individuals (microscopic, agent-based). Agent-based simulations are preferred for lower densities because they preserve the properties of individual people. However, their collision handling is too simplistic for extreme-density crowds. Therefore, neither paradigm is ideal for all possible densities.
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A numerical approach to the testing of the fission hypothesis
L. B. Lucy · The Astronomical Journal · 1977 · 6.1K citations
Natural Sciences, Astronomy, Physics +13
Simulating dynamical features of escape panic
Dirk Helbing, Illés J. Farkas, Tamás Vicsek · Nature · 2000 · 4.9K citations · Full text
Natural Sciences, Behavioral Sciences, Dynamical Systems +11
Particle-Based Fluid Simulation for Interactive Applications
2003 · 1K citations