2020 · 18 citations · 15 references
ComputingComputer SystemsInformation TechnologyMarkov Decision ProcessesMobile ComputingOptimizationMobile Edge ComputingReinforcement LearningDeep Reinforcement LearningLive Video TransmissionMarkov Decision ModelsMobile Edge Computing ArchitectureMobile Video StreamingPolynomial-time AlgorithmsSupply-demand BalanceSupply-demand Matching
Mobile Edge Computing (MEC) is a promising technique in the 5G Era to improve the Quality of Experience (QoE) for online video streaming due to its ability to reduce the backhaul transmission by caching certain content. However, it still takes effort to address the user association and video quality selection problem under the limited resource of MEC to fully support the low-latency demand for live video streaming. We found the optimization problem to be a non-linear integer programming, which is impossible to obtain a globally optimal solution under polynomial time. In this paper, we first reformulate this problem as a Markov Decision Process (MDP) and develop a Deep Deterministic Policy Gradient (DDPG) based algorithm exploiting the supply-demand interpretation of the Lagrange dual problem. Simulation results show that our proposed approach achieves significant QoE improvement especially in the low wireless resource and high user number scenario compared to other baselines.
15
Reinforcement Learning: An Introduction
Jeffrey D. Johnson, Jinghong Li, Zengshi Chen · Neurocomputing · 2000 · 8.7K citations
Edge Computing: Vision and Challenges
Weisong Shi, Jie Cao, Quan Zhang et al. · IEEE Internet of Things Journal · 2016 · 7.9K citations
Continuous control with deep reinforcement learning
Timothy Lillicrap, Jonathan J. Hunt, Alexander Pritzel et al. · arXiv (Cornell University) · 2016 · 6.8K citations · Full text
Computing, Computer Science, Physics +17