Publication | Closed Access
Time to Get Personal: Individualised Virtual Reality for Mental Health
31
Citations
15
References
2020
Year
Unknown Venue
EngineeringMixed RealityComputer TreatmentMental HealthMental Health ConditionsPsychologyVirtual RealityDigital HealthImmersive TechnologyTelehealthDigital Mental HealthAssistive TechnologyPsychiatryUser ExperienceCollaborative Virtual EnvironmentMulti-user VrNursingMental Health MonitoringVirtual SpaceHuman-computer InteractionMedicine
Mental health conditions pose a major challenge to healthcare providers and society at large. Early intervention can have significant positive impact on a person's prognosis, particularly important in improving mental health outcomes and functioning for young people. Virtual Reality (VR) in mental health is an emerging and innovative field. Recent studies support the use of VR technology in the treatment of anxiety, phobia, eating disorders, addiction, and pain management. However, there is little research on using VR for supporting, treatment and prevention of depression - a field that is very much emerging. There is also very little work done in offering individualised VR experience to users with mental health issues. This paper proposes iVR, a novel individualised VR for improving users' self-compassion, and in the long run, their positive mental health. We describe the concept, design, architecture and implementation of iVR and outline future work. We believe this contribution will pave the way for large-scale efficacy testing, clinical use, and potentially cost-effective delivery of VR technology for mental health therapy in future.
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