ACM SIGGRAPH Computer Graphics · 1989 · 30 citations · 10 references
ComputingComputer ScienceHigh-performance ComputingComputer GraphicsComputer VisionRendering3D RenderingGlobal IlluminationImage SynthesisImage-based RenderingLighting ModelsReflectance ModelingGlobal Illumination AlgorithmsGlobal Illumination ModelsIterative ImprovementLighting RenderingReflectanceScene Coherence
We present a technique for modeling global illumination which allows a wide variety of reflectance functions. Scene coherence is exploited in a preprocessing step in which the geometry is analyzed using iterative techniques. Memory is traded for speed, in anticipation of the high memory capacities of workstations of the future. The algorithm operates well over a wide range of time and image quality constraints: realistic results may be produced very quickly while very accurate results require more time and space. The method can be extended for animation and parallelization.
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James T. Kajiya · ACM SIGGRAPH Computer Graphics · 1986 · 2.2K citations · Full text
An improved illumination model for shaded display
Turner Whitted · Communications of the ACM · 1980 · 1.8K citations · Full text
Michael F. Cohen, Donald P. Greenberg · ACM SIGGRAPH Computer Graphics · 1985 · 558 citations