2019 · 69 citations · 33 references
ArchitectureVision ScienceComputer VisionDigital RenderingRendering3D RenderingGlobal IlluminationLighting ModelsIllumination EffectsInterpolation AlgorithmsLighting EstimationNormal EstimationOutlier RejectionOutlier RemovalPhotometric StereoSurface Normal Estimation
This paper solves the Sparse Photometric stereo through Lighting Interpolation and Normal Estimation using a generative Network (SPLINE-Net). SPLINE-Net contains a lighting interpolation network to generate dense lighting observations given a sparse set of lights as inputs followed by a normal estimation network to estimate surface normals. Both networks are jointly constrained by the proposed symmetric and asymmetric loss functions to enforce isotropic constrain and perform outlier rejection of global illumination effects. SPLINE-Net is verified to outperform existing methods for photometric stereo of general BRDFs by using only ten images of different lights instead of using nearly one hundred images.
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Densely Connected Convolutional Networks
Gao Huang, Zhuang Liu, Laurens van der Maaten et al. · 2017 · 44.7K citations
Unpaired Image-to-Image Translation Using Cycle-Consistent Adversarial Networks
Jun-Yan Zhu, Taesung Park, Phillip Isola et al. · 2017 · 21.9K citations · Full text