IEEE Transactions on Vehicular Technology · 2019 · 581 citations · 33 references
ComputingComputer SystemsInformation TechnologyEdge ComputingInternet Of ThingsMobile ComputingEdge ArchitectureEdge Resource ManagementMobile Edge ComputingTask OffloadingDeep Reinforcement LearningEdge Computing For Vehicular NetworksEdge Computing NetworksLong-term UtilityOptimal PoliciesService OffloadingVehicular Edge ComputingVehicular Task Offloading
Mobile Edge Computing (MEC) is a promising technology to extend the diverse services to the edge of Internet of Things (IoT) system. However, the static edge server deployment may cause “service hole” in IoT networks in which the location and service requests of the User Equipments (UEs) may be dynamically changing. In this paper, we firstly explore a vehicle edge computing network architecture in which the vehicles can act as the mobile edge servers to provide computation services for nearby UEs. Then, we propose as vehicle-assisted offloading scheme for UEs while considering the delay of the computation task. Accordingly, an optimization problem is formulated to maximize the long-term utility of the vehicle edge computing network. Considering the stochastic vehicle traffic, dynamic computation requests and time-varying communication conditions, the problem is further formulated as a semi-Markov process and two reinforcement learning methods: Q-learning based method and deep reinforcement learning (DRL) method, are proposed to obtain the optimal policies of computation offloading and resource allocation. Finally, we analyze the effectiveness of the proposed scheme in the vehicular edge computing network by giving numerical results.
33
Human-level control through deep reinforcement learning
Volodymyr Mnih, Koray Kavukcuoglu, David Silver et al. · Nature · 2015 · 30K citations
Mobile Edge Computing: A Survey
Nasir Abbas, Yan Zhang, Amir Taherkordi et al. · IEEE Internet of Things Journal · 2017 · 2.4K citations · Full text