2019 · 12 citations · 14 references
Social SciencesSocial PsychologyUser Experience DesignVisual CommunicationVisual PerceptionImmersive EnvironmentsTelepresence PerformanceVirtual RealityDepth CuesExcavator OperationObjective Performance EvaluationObjective Performance MetricsPerceptual EvaluationRemote TelepresenceStereoscopic Depth PerceptionTelepresence
In this paper, we investigate how different viewing positions affect a user's Quality of Experience (QoE) and performance in an immersive telepresence system. A QoE experiment has been conducted with 27 participants to assess the general subjective experience and the performance of remotely operating a toy excavator. Two view positions have been tested, an overhead and a ground-level view, respectively, which encourage reliance on stereoscopic depth cues to different extents for accurate operation. Results demonstrate a significant difference between ground and overhead views: the ground view increased the perceived difficulty of the task, whereas the overhead view increased the perceived accomplishment as well as the objective performance of the task. The perceived helpfulness of the overhead view was also significant according to the participants.
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A subjective study on QoE of 360 video for VR communication
Huyen T. T. Tran, Nam Pham Ngoc, Cuong The Pham et al. · 2017 · 120 citations
Simulator sickness in virtual display gaming
Jukka Häkkinen, Monika Pölönen, Jari Takatalo et al. · 2006 · 83 citations