Publication | Closed Access
Energy-efficient video processing for virtual reality
41
Citations
42
References
2019
Year
Unknown Venue
Machine VisionEngineeringHead-mounted DisplayVideo ManipulationVirtual WorldsConventional Planar VideosVirtual RealityImmersive TechnologyExtended RealityComputer EngineeringBusinessNew Applications3D VideoComputer ScienceMulti-user VrMotion GraphicsReal-time Computer GraphicComputer Vision
Virtual reality (VR) has huge potential to enable radically new applications, behind which spherical panoramic video processing is one of the backbone techniques. However, current VR systems reuse the techniques designed for processing conventional planar videos, resulting in significant energy inefficiencies. Our characterizations show that operations that are unique to processing 360° VR content constitute 40% of the total processing energy consumption.
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