Concepedia

Publication | Open Access

Assaying neural activity of children during video game play in public spaces: a deep learning approach

31

Citations

46

References

2019

Year

Abstract

These findings are the first to acquire, quantify and explain brain patterns observed during VGP and rest in freely behaving children in a museum setting using a deep learning framework. The study shows how deep learning can be used as a data driven approach to identify patterns in the data and explores the issues and the potential of conducting experiments involving children in a natural and engaging environment.

References

YearCitations

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