Near‐Eye Display and Tracking Technologies for Virtual and Augmented Reality

George Alex Koulieris, Kaan Akşit, Michael Stengel, Rafał Mantiuk, Katerina Mania, Christian Richardt

Computer Graphics Forum · 2019 · 208 citations · 255 references

DOIFull text

Open access

Concepts

TL;DR

Virtual and augmented reality are poised to transform entertainment, healthcare, communication, and manufacturing, but near‑eye displays must overcome ergonomic, comfort, visual quality, and interaction challenges inherent to their hardware and tracking systems. This state‑of‑the‑art review investigates the perceptual and visual‑system foundations underlying near‑eye display performance and the latest advances in display engineering and tracking technologies. The authors describe fundamental light and image‑formation principles, relate visual‑perception mechanisms to the human visual system, and provide structured overviews of current near‑eye display and tracking technologies. The report concludes by highlighting unresolved research questions to guide future investigations.

Abstract

Abstract Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, healthcare, communication and the manufacturing industries among many others. Near‐eye displays are an enabling vessel for VR/AR applications, which have to tackle many challenges related to ergonomics, comfort, visual quality and natural interaction. These challenges are related to the core elements of these near‐eye display hardware and tracking technologies. In this state‐of‐the‐art report, we investigate the background theory of perception and vision as well as the latest advancements in display engineering and tracking technologies. We begin our discussion by describing the basics of light and image formation. Later, we recount principles of visual perception by relating to the human visual system. We provide two structured overviews on state‐of‐the‐art near‐eye display and tracking technologies involved in such near‐eye displays. We conclude by outlining unresolved research questions to inspire the next generation of researchers.

References

255