Publication | Closed Access
A Survey of Augmented Reality
9.5K
Citations
75
References
1997
Year
Path PlanningMachine VisionEngineeringAugmented Reality SystemsAugmented Reality GameDesignVirtual RealityExtended RealityEye TrackingHuman-computer Interaction3D Video3D User InteractionComputer-mediated RealityAugmented Reality
Augmented reality integrates 3D virtual objects into real environments in real time. The paper summarizes current efforts to overcome registration and sensing errors in augmented reality systems. It examines system characteristics, tradeoffs between optical and video blending, and reviews techniques to mitigate registration and sensing errors. The survey catalogs applications across medicine, manufacturing, visualization, path planning, entertainment, and military, outlines future research directions, and serves as a starting point for AR research.
This paper surveys the field of augmented reality (AR), in which 3D virtual objects are integrated into a 3D real environment in real time. It describes the medical, manufacturing, visualization, path planning, entertainment, and military applications that have been explored. This paper describes the characteristics of augmented reality systems, including a detailed discussion of the tradeoffs between optical and video blending approaches. Registration and sensing errors are two of the biggest problems in building effective augmented reality systems, so this paper summarizes current efforts to overcome these problems. Future directions and areas requiring further research are discussed. This survey provides a starting point for anyone interested in researching or using augmented reality.
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