arXiv (Cornell University) · 2018 · 152 citations · 3 references
ComputingRobotics EngineeringMachine LearningMarkov Decision ProcessesRobot LearningAction RepresentationPolicy LearningReinforcement LearningValue FunctionsAction Space FormulationDeep Reinforcement LearningQ-learning
Most existing deep reinforcement learning (DRL) frameworks consider either discrete action space or continuous action space solely. Motivated by applications in computer games, we consider the scenario with discrete-continuous hybrid action space. To handle hybrid action space, previous works either approximate the hybrid space by discretization, or relax it into a continuous set. In this paper, we propose a parametrized deep Q-network (P- DQN) framework for the hybrid action space without approximation or relaxation. Our algorithm combines the spirits of both DQN (dealing with discrete action space) and DDPG (dealing with continuous action space) by seamlessly integrating them. Empirical results on a simulation example, scoring a goal in simulated RoboCup soccer and the solo mode in game King of Glory (KOG) validate the efficiency and effectiveness of our method.
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Continuous control with deep reinforcement learning
Timothy Lillicrap, Jonathan J. Hunt, Alexander Pritzel et al. · arXiv (Cornell University) · 2015 · 5.4K citations · Full text
Computing, Computer Science, Physics +17