2018 · 24 citations · 4 references
ComputingVision ScienceComputer GraphicsDigital RenderingRendering3D RenderingAugmented RealityHead-mounted Display SystemsImage SynthesisImmersive MediaVirtual RealityAnti-aliasingAnti-aliasing FilteringFlickerFoveated RenderingImage InterpolationMotion ArtifactsRendering Artifact ReductionVirtual Reality Displays
We propose a novel method of foveated rendering for virtual reality, targeting head-mounted displays with large fields of view or high pixel densities. Our foveation method removes motion-induced flicker in the periphery by aligning the rendered pixel grid to the virtual scene content during rasterization and upsampling. This method dramatically reduces detectability of motion artifacts in the periphery without complex interpolation or anti-aliasing algorithms.
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Towards foveated rendering for gaze-tracked virtual reality
Anjul Patney, Marco Salvi, Joohwan Kim et al. · ACM Transactions on Graphics · 2016 · 470 citations
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Foveated Real‐Time Ray Tracing for Head‐Mounted Displays
Martin Weier, Thorsten Roth, Ernst Kruijff et al. · Computer Graphics Forum · 2016 · 81 citations
Foveated Pipeline for AR/VR Head‐Mounted Displays
Behnam Bastani, Eric Turner, Carlin Vieri et al. · Information Display · 2017 · 37 citations · Full text