Rendering Artifact Reduction

Rendering Artifact Reduction is a computational methodology within real-time rendering for virtual reality that specifically diminishes visual distortions or anomalies arising from rendering processes, thereby enhancing perceptual fidelity and immersion.

33

Publications

1.3K

Citations

123

Authors

52

Institutions

Publications per year

2017–2026

14

Authors

123

  1. BF
    Bernd Froehlich

    Bauhaus-Universität Weimar, Germany

    2 publications · 36 citations

    2

    h-index

  2. KD
    Kurt Debattista

    University of Warwick, United Kingdom

    1 publications · 34 citations

    1

    h-index

  3. SL
    Sungkil Lee

    Sungkyunkwan University, South Korea

    1 publications · 65 citations

    1

    h-index

  4. SI
    Sei Ikeda

    Nara Institute of Science and Technology, Japan

    1 publications · 23 citations

    1

    h-index

  5. CW
    Crystian Wendel M. Leao

    Universidade Federal de Goiás, Brazil

    1 publications · 19 citations

    1

    h-index

1–5 of 123

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 127 citations

    4

    h-index

  2. Computer Graphics Forum

    2 publications · 59 citations

    2

    h-index

  3. 2

    h-index

  4. ACM Transactions on Graphics

    TOG · 2 publications · 379 citations

    2

    h-index

  5. 1

    h-index

1–5