2017 · 86 citations · 32 references
EngineeringCultural HeritageVirtual RealityDesignUser ExperienceBusinessVirtual MuseumHuman-computer InteractionTourismDigital HeritageVirtual MuseumsCultural Heritage ManagementMuseum ConservationMuseologyUsual Vm
In this paper, we firstly critique the state of the art on Virtual Museums (VM) in an effort to expose the many opportunities available to enroll these spaces into transformative and engaging cultural experiences. We then outline our attempts to stretch beyond the usual VM in order to connect it to visitors in a measurably emotional, participatory, interactive and social fashion. We discuss the foundations for a conceptual framework for the creation of VMs, grounded in a user-centered design methodology and related design and evaluation guidelines. We then introduce two main cultural heritage sites, which are used as case studies at the core of our efforts, and conclude by describing the many challenges they bring for pushing the boundaries on the human-felt impact of the virtual museum.
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Yaniv Poria, Richard Butler, David Airey · Annals of Tourism Research · 2003 · 693 citations
Heritage Tourism, Heritage Conservation, Heritage Marketing +4
Learning cultural heritage by serious games
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Culture, Cultural Heritage, Arts +4
Exploring the Tourist Experience
Sanghun Park, Carla Almeida Santos · Journal of Travel Research · 2016 · 164 citations