Publication | Closed Access
How character customization affects learning in computational thinking
30
Citations
21
References
2017
Year
Unknown Venue
Computational LiteracyEducational PsychologyEducationCognitionSocial SciencesSoftware VenviEducational GameGame DesignVirtual ClassroomCognitive ScienceComputational ThinkingLearning SciencesUser ExperienceCharacter AssignmentGame StudyPersonal Character AppearanceLearning TheoryCharacter Customization AffectsHuman-computer InteractionVirtual CharacterDigital Learning
The ability to select or customize characters in educational applications and games has been shown to influence factors related to learning effects such as transfer, self-efficacy, and motivation. Most previous conclusions on the perception of virtual characters and the effect of character assignment in interactive applications have been reached through short, one-task experiments. To investigate more long-term effects of assigning versus customizing characters as well as explore perceptions of personal character appearance, we conduct a study in which sixth and seventh grade students are introduced to programming concepts with the software VEnvI (Virtual Environment Interactions) in seven one-hour sessions over two weeks. In VEnvI, students create performances for virtual characters by assembling blocks. With a between-subjects design, in which some of the students can alter their character and others are not given that possibility, we examine the influence of the presence or absence of character choice options on learning.
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