Publication | Open Access
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs
18
Citations
22
References
2017
Year
Numerical AnalysisGeometry CompressionEngineeringSubdivision SurfaceComputer-aided DesignData StructureGpu ComputingMesh OptimizationVolumetric Mesh SubdivisionParallel ComputingComputational GeometryGeometry ProcessingGeometric ModelingComputer ScienceVolume RenderingModern Gpu ArchitecturesNatural SciencesBoundary OperatorsMesh ReductionParallel Programming
Abstract In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a compact, ternary sparse matrix storage of boundary operators. Boundary operators correspond to the first‐order top‐down relations of k‐faces to their (k − 1 )‐face facets. The compact, ternary matrix storage format is based on compressed sparse row matrices with signed indices and allows for efficient parallel computation of indirect and bottom‐up relations. This representation is then used in the implementation of several parallel volumetric mesh algorithms including Laplacian smoothing and volumetric Catmull‐Clark subdivision. We compare these algorithms with their counterparts based on OpenVolumeMesh and achieve speedups from 3 × to 531 ×, for sufficiently large meshes, while reducing memory consumption by up to 36%.
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