Publication | Closed Access
Exploring natural eye-gaze-based interaction for immersive virtual reality
199
Citations
11
References
2017
Year
Unknown Venue
Natural Eye-gaze-based InteractionNatural Eye MovementsRadial PursuitEngineeringOphthalmologyEye TrackingVirtual RealityExtended RealityHuman-computer InteractionPerceptual User InterfaceVision Research3D User InteractionHead-mounted DisplayEye-gaze SelectionMultimodal Human Computer InterfaceVisual Function
Eye tracking technology in a head-mounted display has undergone rapid advancement in recent years, making it possible for researchers to explore new interaction techniques using natural eye movements. This paper explores three novel eye-gaze-based interaction techniques: (1) Duo-Reticles, eye-gaze selection based on eye-gaze and inertial reticles, (2) Radial Pursuit, cluttered-object selection that takes advantage of smooth pursuit, and (3) Nod and Roll, head-gesture-based interaction based on the vestibulo-ocular reflex. In an initial user study, we compare each technique against a baseline condition in a scenario that demonstrates its strengths and weaknesses.
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