Publication | Closed Access
Virtual and augmented reality for rich interaction with cultural heritage sites: A case study from the Roman Theater at Byblos
71
Citations
6
References
2017
Year
TheatreCultural HeritageVirtual RealityAugmented Reality GameRoman TheaterVirtual MuseumRoman TheatreCultural Heritage SitesArtsDigital HeritageAugmented RealityVisual ArtsSocial Sciences
| Year | Citations | |
|---|---|---|
Page 1
Page 1