Computer animation and simulation · 2004 · 29 citations · 20 references
ComputingComputational Engineering3D ModelingComputational GeometryComputational PhysicsGeometry ProcessingMesh GenerationMesh ModelingMesh Processing3D Garment ModelingClothing System ModelingVirtual Garment Simulation
Implicit schemes have become the standard for integrating the equations of motion in cloth simulation. These schemes, however, require the solution of a system representing the entire, fully connected cloth mesh at each time step. In this paper we present techniques that dynamically improve the sparsity of the underlying system, ultimately allowing the mesh to be decomposed into multiple components which can then be solved more efficiently and in parallel.
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Demetri Terzopoulos, John Platt, Alan H. Barr et al. · 1987 · 1.7K citations
Large steps in cloth simulation
David Baraff, Andrew Witkin · 1998 · 1.7K citations · Full text