Publication | Closed Access
Experience as an Object to Think with
46
Citations
17
References
2016
Year
Unknown Venue
EducationCognitionSocial SciencesPsychologyEmbodied AgentInteractive LearningEmbodied ExperienceConsciousnessCognitive ScienceEmbodimentEmbodied CognitionDesignUser ExperienceSocial CognitionIdiographic StudyPhenomenologyDesign ThinkingHuman-computer InteractionLived ExperienceDigital LearningPhilosophy Of MindCase Studies
We present a qualitative, idiographic study aimed at exploring how children create bridges between embodied experience and meaning construction while interacting with a Full-Body Interaction Learning Environment. Starting from the analysis of four case studies, we illustrate different possible paths through which children can transform embodied experience into an 'object--to-think-with' and delineate the different resources for meaning making that they employed. These outcomes contribute to expand the current understanding around embodied learning with interactive technologies, as well as suggest a set of qualities to think about interaction design and future research.
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