Proceedings of the National Academy of Sciences · 2015 · 179 citations · 50 references
ComputingBehavioral SciencesCognitive PsychologyMotion PlanningPath PlanningDecision-making ModelsGoal PlanningMotor PlanningPolicy LearningReinforcement LearningSequential Decision-makingAction PlanningComputational EfficiencyForward PlanningGoal Selection ProcessesGoal-directed Action ControlGoal-directed LearningGoal-directed PlanningHabitual Action
Humans choose actions based on both habit and planning. Habitual control is computationally frugal but adapts slowly to novel circumstances, whereas planning is computationally expensive but can adapt swiftly. Current research emphasizes the competition between habits and plans for behavioral control, yet many complex tasks instead favor their integration. We consider a hierarchical architecture that exploits the computational efficiency of habitual control to select goals while preserving the flexibility of planning to achieve those goals. We formalize this mechanism in a reinforcement learning setting, illustrate its costs and benefits, and experimentally demonstrate its spontaneous application in a sequential decision-making task.
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R: A Language and Environment for Statistical Computing
R Core Team · 2000 · 353K citations · Full text
Natural Sciences, Computer Science, Statistical Computing +10
Reinforcement Learning: An Introduction
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