2002 · 53 citations · 15 references
ArchitectureVisualization3D ModelingDigital RenderingRendering3D Imaging3D Reconstruction3D RenderingScene ReconstructionVirtual Reality3D Scene RenderingScene Graph AnalysisScene Graph GenerationScene Graph ModelingScene Reconstruction For Rendering
Our long-term vision is to provide a better every-day working environment, with high-fidelity scene reconstruction for life-sized 3D telecollaboration. In particular, we want to provide the user with a true sense of presence with our remote collaborator and their real surroundings, and the ability to share and interact with 3D documents. The challenges related to this vision are enormous and involve many technical tradeoffs, particularly in scene reconstruction.
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Wojciech Matusik, Chris Buehler, Ramesh Raskar et al. · 2000 · 899 citations · Full text
Structure from stereo-a review
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3-D model-based tracking of humans in action: a multi-view approach
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