3D Scene Rendering

3D Scene Rendering is a computational process within the field of computer graphics that generates two-dimensional images from three-dimensional scene descriptions by simulating the interaction of light with virtual objects, surfaces, and viewing parameters.

331

Publications

18.5K

Citations

1.1K

Authors

316

Institutions

Publications per year

2017–2026

86

Variants

Three-dimensional Scene Rendering

Authors

1.1K

  1. SB
    Sing Bing Kang

    Microsoft (United States), United States

    6 publications · 878 citations

    6

    h-index

  2. SF
    Sanja Fidler

    University of Toronto, Canada

    5 publications · 1.3K citations

    5

    h-index

  3. XY
    Xunbo Yu

    Beijing University of Posts and Telecommunications, China

    5 publications · 127 citations

    5

    h-index

  4. PW
    Peng Wang

    Beijing University of Posts and Telecommunications, China

    5 publications · 155 citations

    5

    h-index

  5. BY
    Binbin Yan

    Beijing University of Posts and Telecommunications, China

    5 publications · 134 citations

    5

    h-index

1–5 of 1.1K

Venues

  1. ACM Transactions on Graphics

    TOG · 16 publications · 1.2K citations

    16

    h-index

  2. arXiv (Cornell University)

    Repository · 12 publications · 760 citations

    12

    h-index

  3. Optics Express

    12 publications · 497 citations

    12

    h-index

  4. Computer Graphics Forum

    12 publications · 497 citations

    11

    h-index

  5. 10

    h-index

1–5