Publication | Open Access
Developing a GIS-Based Visual-Acoustic 3D Simulation for Wind Farm Assessment
38
Citations
28
References
2014
Year
Real-time VisualizationEngineeringSound RenderingLandscape ArchitectureWind EngineeringSocial SciencesGis-based Visual-acoustic 3DVirtual RealityWind ParksSystems EngineeringModeling And Simulation3D User InteractionRenewable Energy InstallationsDesignGeographyImplementation ProcessWind Turbine ModelingSpatial ComputingCivil EngineeringAerodynamicsProcedural ModelingWind Energy Technology
Public landscape impact assessment of renewable energy installations is crucial for their acceptance. Thus, a sound assessment basis is crucial in the implementation process. For valuing landscape perception, the visual sense is the dominant human sensory component. However, the visual sense provides only partial information about our environment. Especially when it comes to wind farm assessments, noise produced by the rotating turbine blades is another major impact factor. Therefore, an integrated visual and acoustic assessment of wind farm projects is needed to allow lay people to perceive their impact adequately. This paper presents an approach of linking spatially referenced auralizations to a GIS-based virtual 3D landscape model. We demonstrate how to utilize a game engine for 3D visualization of wind parks, using geodata as a modeling basis. In particular, the controlling and recording of specific parameters in the game engine is shown in order to establish a link to the acoustical model. The resulting prototype has high potential to complement conventional tools for an improved public impact assessment of wind farms.
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