Publication | Closed Access
Hardware/software tradeoffs for increased performance
109
Citations
6
References
1982
Year
Unknown Venue
EngineeringCompiler TechnologyComputer ArchitectureSoftware EngineeringProcessor ArchitectureHardware ArchitecturePerformance IssueHigh-performance ArchitectureSystems EngineeringHardware/software TradeoffsParallel ComputingCompilersInstruction-level ParallelismMips ProcessorCompiler SupportComputer EngineeringComputer ScienceSimultaneous TradeoffsSoftware DesignOperating SystemsSoftware SupportProgram AnalysisParallel ProgrammingPerformance PortabilitySystem Software
Most new computer architectures are concerned with maximizing performance by providing suitable instruction sets for compiled code and providing support for systems functions. We argue that the most effective design methodology must make simultaneous tradeoffs across all three areas: hardware, software support, and systems support. Recent trends lean towards extensive hardware support for both the compiler and operating systems software. However, consideration of all possible design tradeoffs may often lead to less hardware support. Several examples of this approach are presented, including: omission of condition codes, word-addressed machines, and imposing pipeline interlocks in software. The specifics and performance of these approaches are examined with respect to the MIPS processor.
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