Publication | Closed Access
Virtual reality games for rehabilitation: Perspectives from the users and new directions
11
Citations
2
References
2011
Year
Unknown Venue
Virtual Reality-based GamesMixed RealityNeurological RehabilitationUpper LimbSensorimotor RehabilitationAccessible GameRehabilitation RoboticsKinesiologyVirtual Reality GamesVirtual RealityRehabilitation InterventionsNeurorehabilitationRehabilitation EngineeringGame DesignHealth SciencesSport RehabilitationAssistive TechnologyRehabilitationTelerehabilitationMulti-user VrRehabilitation ProcessPhysical TherapyNew DirectionsExtended RealityOccupational TherapyHuman MovementMedicine
Virtual reality-based games are becoming increasingly popular as rehabilitation interventions for people with movement disorders. The goal of this study was to perform a qualitative evaluation of a novel system for upper limb stroke rehabilitation to provide guidance for future system development. Participants completed 18 sessions with the intervention over six weeks. They found the intervention to be enjoyable and challenging. The concept of being stretched, the scoring and feedback systems, and the scope for competition were important aspects that influenced participant response to the intervention.
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