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Distributed Event-Triggered Control for Multi-Agent Systems

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Citations

29

References

2011

Year

TLDR

Event‑driven control for multi‑agent systems is motivated by the need to reduce computational and communication load on embedded microprocessors that gather information and actuate controller updates. The authors design event‑driven updates based on the ratio of measurement error to a state‑dependent norm, first in a centralized form and then in a distributed version where each agent uses only its neighbors’ states. They extend the scheme to a self‑triggered version where agents compute future update times locally without monitoring the error between updates, and demonstrate the approach with simulation examples.

Abstract

Event-driven strategies for multi-agent systems are motivated by the future use of embedded microprocessors with limited resources that will gather information and actuate the individual agent controller updates. The controller updates considered here are event-driven, depending on the ratio of a certain measurement error with respect to the norm of a function of the state, and are applied to a first order agreement problem. A centralized formulation is considered first and then its distributed counterpart, in which agents require knowledge only of their neighbors' states for the controller implementation. The results are then extended to a self-triggered setup, where each agent computes its next update time at the previous one, without having to keep track of the state error that triggers the actuation between two consecutive update instants. The results are illustrated through simulation examples.

References

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