Publication | Closed Access
A real-time photo-realistic visual flythrough
63
Citations
11
References
1996
Year
Geometric ModelingRealistic RenderingMachine VisionImage AnalysisEngineeringComputer Graphic TechniqueComprehensive Flythrough SystemNatural SciencesTrue Real-timeReal-time Computer GraphicComputer ScienceComputer-aided DesignComputational PhotographyComputational GeometryRay CoherenceVolume RenderingComputer Vision
In this paper we present a comprehensive flythrough system which generates photo-realistic images in true real-time. The high performance is due to an innovative rendering algorithm based on a discrete ray casting approach, accelerated by ray coherence and multiresolution traversal. The terrain as well as the 3D objects are represented by a textured mapped voxel-based model. The system is based on a pure software algorithm and is thus portable. It was first implemented on a workstation and then ported to a general-purpose parallel architecture to achieve real-time performance.
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